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Call of Duty World at War Zombies :: Forums :: Zombie Discussion :: Zombie Map Progression
 
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Zombie - Vacant
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grim
Sat Dec 27 2008, 04:35AM
Registered Member #52
Joined: Mon Nov 24 2008, 06:49PM
Posts: 4
it seems that all the weapons are silenced. it's not bad, i just like personally knowing when i shoot. i think if the windows were moved up or down about 6" game space, you could see out of them better. overall, i love the map.
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Oyster
Sat Dec 27 2008, 04:19PM
Registered Member #817
Joined: Sat Dec 13 2008, 09:22PM
Posts: 15
Maps great for sure.
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