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Call of Duty World at War Zombies :: Forums :: General Discussion :: Announcements
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Moderators: smithster, dcslim
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Thu Nov 20 2008, 10:42AM
Registered Member #28
Joined: Mon Nov 17 2008, 12:41PM
Posts: 149
posted by JD (Treyarch) 7 hours ago

Hi everybody!

I'm pleased to introduce you to the Treyarch ModTools Wiki!


At this wiki, you will find all the documentation you should need for creating custom maps and mods! We've put a great deal of work in providing such an extensive library of documentation, and are providing an entire mod with the mod tools distribution, with documentation on the wiki for every aspect of that mod.

The hope is to allow you to side-by-side recreate our mod by following the steps on the Wiki, to learn the skills necessary to go out there and make your own great games!

The mod tools will be released shortly - they are finished and are going through the final stages of QA now and will be released as soon as they are cleared. You will find a mirror list on the Wiki, and it will be announced on CallOfDuty.com as well. We're targeting for a tomorrow release.

We hope you find this tool useful, and look forward to any suggestions you have as well as your own community made tutorials that will be posted around the 'Net (like at MODSonline.com).

Important: the tools have changed a bit from previous titles. It is crucial that you read the documentation carefully to get used to some of the new processes. You can do everything you could, and more, but may have to change your ways a little bit.


[ Edited Thu Nov 20 2008, 12:45PM ]
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Thu Nov 20 2008, 12:46PM
Registered Member #2
Joined: Sat Nov 15 2008, 04:34PM
Posts: 129
Nice one mate. I hope they do come out tomorrow! We will be hosting the mod tools. I cant wait to get started on a map
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Thu Nov 20 2008, 11:53PM

Registered Member #1
Joined: Sat Nov 15 2008, 04:11PM
Posts: 186
The mod tools are currently being uploaded to our site and will definately be available to download tomorrow. They are already available elsewhere to download too. So get mapping!!!
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Fri Nov 21 2008, 12:00AM
Registered Member #21
Joined: Sun Nov 16 2008, 07:47PM
Posts: 21
Awesome just "converting" atm gonna have a play around tomorrow i reckon!
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Fri Nov 21 2008, 10:16PM

Registered Member #1
Joined: Sat Nov 15 2008, 04:11PM
Posts: 186
let us know m8 if you successfully port from COD4 to COD5.
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english pete
Tue Dec 30 2008, 06:41PM
Registered Member #584
Joined: Thu Dec 11 2008, 06:25PM
Posts: 6
Hi all

This is a summary of a problem I and a lot of others are having with modtools...I start launcher then try to open radiant... whereby we are told to load file codwaw.prj this appears in file name press open...aha
an elastic band pings then message appears...

FATAL ERROR:couldn't load fileSysCheck.cfg. Make sure Call of Duty is
run from correct folder.
An unrecoverable error has occured. Wouls you like to edit Preferences
before exiting Q3Radiant?

I have seen others ask for help with this problem I should thinks lots of hours are spent going to different sites hoping
for answers...* The CoD:WW Mod Tools require your video drivers and DirectX to be up to date (DirectX March 2008 or later).
* The CoD:WW Mod Tools have been tested and work in Windows Vista. You MUST have administrative rights and/or turn UAC off.
* The CoD:WW Mod Tools require a DirectX 9 Shader Model 3.0 compliant card and the .NET Framework Version 2.0 or higher.
* Activision does not provide support for these tools. Please refer to the mod tools wiki at http://wiki.treyarch.com/ for support.

Ok I have admin rights...directx10...not sure about direct 9 shader model 3 compliant card..I downloaded .net framwork 3.5...
where can I go on my pc to check if I have all the requirements..
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