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Call of Duty World at War Zombies :: Forums :: Zombie Discussion :: Completed Zombie Maps
 
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nazi_zombie_bas
Moderators: smithster, dcslim
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rickb
Mon Jul 06 2009, 03:13PM
Registered Member #1218
Joined: Tue Dec 16 2008, 10:42PM
Posts: 47
its surposed to be called base ,ive fully completed the map,fairly big map, its based on the Okinawa_Castle, three perk's destructable glass and vehicles,zombies rise from the ground,and a moveable wepons box,i took the jugg perk out cause the map is fairly big so it whould make it even easyer,im gona try and release the map to day hopefully.
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rickb
Thu Jul 16 2009, 12:53AM
Registered Member #1218
Joined: Tue Dec 16 2008, 10:42PM
Posts: 47
here's a link if any of r members of any of any of these sites to download the map http://codaddicts.com/infusions/pro_download_panel/download.php?did=274 http://mapbarracks.com/modules.php?name=Downloads&d_op=viewdownload&cid=21#cat http://customcod.com/community/index.php?action=downloads;sa=view;down=490
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MrInfidel
Mon Jul 20 2009, 04:09AM
Registered Member #5281
Joined: Sun Feb 01 2009, 04:37AM
Posts: 216
Would you mind posting some pictures here on the forums to show us what the map is like?

Also, by vehicles I presume you mean tanks. Are they fully functional and working properly in zombies? I'm fairly sure that a zombie wouldn't be able to damage a tank so perhaps it will be used as an exploit.
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rickb
Wed Jul 22 2009, 09:14PM
Registered Member #1218
Joined: Tue Dec 16 2008, 10:42PM
Posts: 47
Not sure how to post pic's on the site,there's some on my xfire profile, most pic's are [WIP] from 1.1v conversion to 1.2v, my first map ,the vehicles are just destructable like motor bike's and generator's,every one's sot start some where=). http://www.xfire.com/screenshots/hudnut/?ss_file=adc0b6852c871ca46bf3974b6f3b47bd0b794655.jpg , im workin on my next 1.3v, this should b funn more things to add = more problems=).

[ Edited Wed Jul 22 2009, 09:35PM ]
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